Class Features are generally passive benefits that characters gain based on their Class but can also sometimes be active Skills that you can use in combat. Specialist School - Necromancy is one of many Class Features available in Pathfinder: Wrath of the Righteous. These rounds do not need to be consecutive. The range of this ability increases by 10 feet at 12th level, and by an additional 10 feet for every four levels beyond 12th. Constructs and other creatures that are neither living nor undead cannot be seen with this ability. This sight also tells you whether a creature is living or undead. This ability only allows you to detect living creatures and undead creatures. Life Sight: At 8th level, you gain blindsight to a range of 10 feet for a number of rounds per day equal to your wizard level. You can use this ability a number of times per day equal to 3 + your Intelligence modifier. If you touch a shaken creature with this ability, it becomes frightened for 1 round if it has fewer Hit Dice than your wizard level. Grave Touch: As a standard action, you can make a melee touch attack that causes a living creature to become shaken for a number of rounds equal to 1/2 your wizard level (minimum 1). At 20th level, undead cannot add their channel resistance to the save against this ability. The DC to save against these feats is equal to 10 + 1/2 your Wizard level + your Charisma modifier. You can channel energy a number of times per day equal to 3 + your Intelligence modifier, but only to use this feat. Power over undead: You receive Turn Undead as a bonus feat. The dread and feared necromancer commands undead and uses the foul power of unlife against his enemies.
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